Ring input
Capture thumb interactions and movement of the ring-bearing finger.
- Touch and glide
- Motion and rotation
Explore a new input surface for AR. Map a tap, a glide, or a circular movement to the actions that matter in your application.
Early development · Public SDK not yet availableWe are exploring a phone-side SDK that connects ring input with AR ecosystems. The following describes the intended flow, rather than an available API contract.
Capture thumb interactions and movement of the ring-bearing finger.
Translate sensing into gestures that applications can map to actions.
Decide what each gesture does in the active screen or mode.
A circle can change volume, scale text, or zoom a scene. Start with the action your user needs, then choose a gesture that feels predictable.
See these mappings in action| Input | Application action |
|---|---|
| Tap | Select / Confirm / Play |
| Glide | Scroll / Browse / Move focus |
| Clockwise circle | Increase / Zoom in |
| Counterclockwise circle | Decrease / Zoom out |
| Hold | Open the app launcher |
We want to understand what you are building before defining the integration around it.
Tell us about your projectWhat task should someone complete without reaching for a screen?
Which glasses, operating system, and companion device are you working with?
Selection, scrolling, continuous adjustment, or another interaction?
The browser interaction demo and direct conversations about integration needs.
The SDK, hardware pilot program, supported-device list, and technical specifications. No package installation or hardware access is available from this page yet.